About Space Usurper
A bullet-hell game with some differences: your ship has inertia instead of direct movement, enemies have to be attacked in different ways, and there are no confusing scoring systems or difficulty levels.
|Game Engine||Unity 5.6|
The first version of Space Usurper was made for the (currently abandoned) Approval collection of minigames:
The second version was released in Facepunch Prototypes:
The main new feature was that enemies were designed and shared as a .png image. Though this version got a lot of positive feedback not many people used the .png feature and it has not made the jump to the third (and hopefully final) version.
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